State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2024

Top 5 Hybridcasual Games on Android in Netherlands: Q2 2024

In Q2 2024, the top 5 hybridcasual games on Android in the Netherlands showcased varied performance trends in downloads, revenue, and active users.

Top 5 Hybridcasual Games on Android in Netherlands: Q2 2024

The second quarter of 2024 witnessed notable performances from the top 5 hybridcasual games on the Android platform in the Netherlands. Here's a closer look at how these games fared in terms of downloads, revenue, and active user metrics.

Last War:Survival Game from FirstFun saw a dynamic quarter. Downloads ranged from 4.1K to 6.5K, peaking in the final week of June. Revenue fluctuated, starting at around $31.5K and increasing to approximately $36.2K by mid-June. Weekly active users showed a steady rise from 28.4K to 43.8K by the end of the quarter.

Triple Match 3D by Boombox Games LTD experienced consistent revenue, with figures mostly hovering around $8K to $10K, except for a slight dip to approximately $6.9K in mid-June. Downloads remained relatively low, with a slight increase towards the end of the quarter, reaching 430. The weekly active users metric was stable, averaging around 5.1K to 6K.

Match Factory! from Peak showed significant growth. Revenue surged from a modest $455 at the beginning of April to over $13.2K by late June. Downloads were initially low but saw a dramatic increase in mid-April, maintaining a range of approximately 2.7K to 6.8K throughout the quarter. Weekly active users also grew substantially from around 819 to over 12.5K.

Rush Royale: Tower Defense TD by MY.GAMES B.V. displayed a consistent performance in revenue, with peaks of about $11.3K in late May and fluctuations around $5K to $8.9K. Downloads were stable, averaging around 600 to 1.1K. Weekly active users remained steady at approximately 12.1K to 13.8K.

Kingdom Guard:Tower Defense TD from Tap4fun (Hong Kong) Limited had a mixed quarter. Revenue varied, peaking at about $8.9K in late April before stabilizing around $2.4K to $5.6K. Downloads were modest, ranging from 191 to 991. Weekly active users saw fluctuations, starting at 1.4K and ending the quarter at around 1.2K.

The data for these games comes from Sensor Tower. For more detailed insights and trends, visit Sensor Tower’s website.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024